Real-time Graphics in Blender.pdf

编号:1099618 PDF 40页 8.39MB 下载积分:VIP专享
下载报告请您先登录!

Real-time Graphics in Blender.pdf

1、Real-time Graphics in BlenderJeroen Bakkerjeroenblender.orgThe human brain.Eye only provides very limited informationFills in blank spotsTemporal feedbackUp-scalingHallucinatesCan even imagine from just a piece of textBut with recent developments.it gets lazyWho am IDemo scene(1994-1998)Enterprisy(1

2、998-2017)Contributor since 2008Employed since 2018Co-owner of Viewport&EEVEE moduleMaking sure that Blender runs well on“any”platformWorkbench engineVulkan backendFirst point of contact for many GPU related issues 6User interfaceWhere it all starts.Data model(DNA)Define Access(RNA)User interfaceDefi

3、ne Access(RNA)NotifiersWindowEditors/Spaces3D ViewportAreas+Layered drawingEngine:WorkbenchEngine:CyclesEngine:EEVEE20So we do everything on the GPU?Right?Geometry ContainerMeshesCurvesGrease pencilPoint cloudVolumeInstancesMode specific acceleration structuresMesh Edit modeBmeshOptimized for operat

4、ions/manipulationWalk along PolygonsEdgesVerticesSculpt/Paint modePaintBVHLeaf contains draw batchChanged leaves are uploadedTopology can change everyframeMinimize brush/feedback latencyObject modeNgons/Edges and verticesOptimized for animationObjects can share samegeometry,but use differentModifier

5、 stackDependency graphModifiers happens on CPUAnimation is a modifierAnimation is complexMultiple objects in between your control rig and the actual rendered object.LaticesMusclesClothesAnimate“everything”Drive“any”parameter based on“anything”Python evaluation along the waySolution:Discard what need

6、s to be rebuild/uploaded,only build/upload what is actually used.Remember me:Tag for updateGPU accelerated subdivisionGPU accelerated curves(hair)29EEVEE(Extra Easy Virtual Environment Engine)EEVEEThe goalProvide fast rendering and feedbackUsing game engine li

友情提示

1、下载报告失败解决办法
2、PDF文件下载后,可能会被浏览器默认打开,此种情况可以点击浏览器菜单,保存网页到桌面,就可以正常下载了。
3、本站不支持迅雷下载,请使用电脑自带的IE浏览器,或者360浏览器、谷歌浏览器下载即可。
4、本站报告下载后的文档和图纸-无水印,预览文档经过压缩,下载后原文更清晰。

本文(Real-time Graphics in Blender.pdf)为本站 (柒柒) 主动上传,三个皮匠报告文库仅提供信息存储空间,仅对用户上传内容的表现方式做保护处理,对上载内容本身不做任何修改或编辑。 若此文所含内容侵犯了您的版权或隐私,请立即通知三个皮匠报告文库(点击联系客服),我们立即给予删除!

温馨提示:如果因为网速或其他原因下载失败请重新下载,重复下载不扣分。
客服
商务合作
小程序
服务号
折叠