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DISQO:2025年游戏内置广告(IGA)报告(中译版)(32页).pdf

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1、In-GameAdvertising2025REPORTUnlocking diverse and engaged audiences In-Game Advertising|2Since its inception,gaming has been at the forefront of tech,culture,and entertainment.Today,more than 2.6 billion gamers worldwide interact,co-create,or trade in virtual economies across a variety of platforms.

2、Once confined to niche communities,the explosive growth of live streamers,gaming consoles,and mobile flexibility has unlocked new audiences.As one of the worlds most popular and enduring hobbies,gaming presents advertisers with the unique opportunity to grow their brands and drive performance.Gaming

3、s lean-in engagement model starkly contrasts the casual and passive nature of television viewing or social media scrolling.This dynamic allows gaming platforms to build ad experiences that captivate beyond traditional exposure and visibility.By understanding the user journey and embedding relevant i

4、ncentives that enhance the overall gameplay experience rather than disrupt it,they can create ad campaigns that resonate and drive loyalty.Brands,agencies,and gaming publishers that grasp the nuances of in-game advertising and harness full-funnel insights about what audiences play and why,can unlock

5、 the potential to redefine engagement in a way few other platforms can match.DISQOs annual In-Game Advertising report examines the mediums current and future landscape to build your ad strategies in 2025 and beyond.MethodologyDISQO surveyed 3,323 US Adults(18+)from our first-party,identity-based aud

6、ience from October 30 to November 15,2024.People who game represented 79%(n=2,568)of respondents.The data informing the report was balanced on age,sex,and income and weighted to represent the US population.More than 28 million people have opted in to share their brand experiences with DISQO,empoweri

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本文主要讨论了游戏广告在2025年的现状和未来趋势。文章指出,游戏玩家群体已经不再局限于小众,而是跨越所有年龄、性别和生活方式的广泛群体。游戏广告的可见度高,但玩家对广告的接受程度因年龄和游戏类型而异。例如,Z世代和千禧一代更倾向于认为游戏广告“有趣”,而婴儿潮一代则更可能觉得广告“令人讨厌”。此外,玩家对游戏广告的接受程度与广告的关联性、互动性和奖励性有关。文章还指出,游戏广告可以有效地提高品牌知名度、品牌喜好度和购买意向。总的来说,游戏广告为品牌提供了一个独特的机会,通过创造沉浸式的广告体验来吸引和留住玩家。
游戏广告如何影响消费者行为? 游戏广告如何提高品牌价值? 游戏广告如何实现跨平台测量?
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