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Perkins Coie:2024年扩展现实(XR)报告(第七版)(中译版)(23页).pdf

上传人: Kell****reet 编号:617581 2024-12-30 23页 2.87MB

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1、XR Report2024|SEVENTH EDITION 2Executive SummaryPerkins Coies seventh edition XR Report provides an in-depth analysis of the current and future opportunities and challenges of extended reality(XR).Our report insights are based on a survey of 305 industry insiders,as well as one-hour discussions with

2、 nine prominent executives from the XR field.Despite over a decade of significant investment,a substantial 83%of the 300+industry insider respondents still believe that the XR sector is underfunded.This sentiment persists even as the industry navigates market immaturity,economic challenges,and a shi

3、fting focus towards newer technologies like artificial intelligence(AI).The survey results reveal a decrease in investment in areas like Web3,non-fungible tokens(NFTs),and cryptogaming,with only 18%of respondents indicating current investment in Web3,down from 54%in the previous survey.Conversely,AI

4、 has gained traction,with 59%of respondents actively investing in AI-related XR projects,reflecting a broader shift towards integrating advanced technologies into XR.Optimism remains high for the future with 63%of respondents expecting increased investment in XR compared to the sixth edition of the

5、XR Report.However,the expectations for significant increases are more tempered,with only 4%anticipating a substantial rise in investment.A more positive note is the decreasing perception of financing as a barrier to mass adoption,dropping from 23%in the last survey to 14%in 2024.Despite these gains,

6、significant barriers to mass adoption persist,with 73%of respondents identifying poor user experience as the top challenge.The release of the Apple Vision Pro(AVP),while innovative,has underscored issues such as bulkiness,high costs,and technical glitches,exacerbating concerns around user experience

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根据报告的内容,本文主要概括了2024年第七版XR报告的执行摘要,包括XR行业的投资环境、普及障碍、内容改进、行业展望、受益群体以及隐私和监管等方面。 1. 投资环境:尽管过去十年对XR行业进行了大量投资,但83%的行业内部人士仍认为该行业资金不足。 2. 普及障碍:73%的受访者认为用户体验是普及XR的主要障碍,其次是内容不足和设备成本高。 3. 内容改进:56%的受访者认为内容开发者应该制作更多互动式和沉浸式内容,以改善现有XR内容。 4. 行业展望:83%的受访者认为生成性AI的整合将有利于XR行业,特别是在内容创作和创意探索方面。 5. 受益群体:与上次调查相比,中低收入人群和残疾人群体从XR技术中受益的预期有所增加。 6. 隐私和监管:93%的受访者对XR侵犯隐私表示担忧,58%的受访者支持联邦和/或州政府对XR进行监管。
XR行业投资不足的原因是什么? 用户体验是XR普及的主要障碍吗? 生成式AI如何改变XR内容创作?
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